Commit 48a9707

mo <email@solidware.ca>
2011-04-03 02:48:41
rename some interfaces.
1 parent c95ffa4
product/infrastructure/threading/IThread.cs → product/infrastructure/threading/ApplicationThread.cs
@@ -1,6 +1,6 @@
 namespace gorilla.infrastructure.threading
 {
-    public interface IThread
+    public interface ApplicationThread
     {
         T provide_slot_for<T>() where T : class, new();
     }
product/infrastructure/threading/BackgroundThread.cs
@@ -0,0 +1,6 @@
+using gorilla.utility;
+
+namespace gorilla.infrastructure.threading
+{
+    public interface BackgroundThread : DisposableCommand {}
+}
\ No newline at end of file
product/infrastructure/threading/BackgroundThreadFactory.cs
@@ -6,8 +6,8 @@ namespace gorilla.infrastructure.threading
 {
     public interface IBackgroundThreadFactory
     {
-        IBackgroundThread create_for<CommandToExecute>() where CommandToExecute : DisposableCommand;
-        IBackgroundThread create_for(Action action);
+        BackgroundThread create_for<CommandToExecute>() where CommandToExecute : DisposableCommand;
+        BackgroundThread create_for(Action action);
     }
 
     public class BackgroundThreadFactory : IBackgroundThreadFactory
@@ -19,12 +19,12 @@ namespace gorilla.infrastructure.threading
             this.registry = registry;
         }
 
-        public IBackgroundThread create_for<CommandToExecute>() where CommandToExecute : DisposableCommand
+        public BackgroundThread create_for<CommandToExecute>() where CommandToExecute : DisposableCommand
         {
             return new WorkderBackgroundThread(registry.get_a<CommandToExecute>());
         }
 
-        public IBackgroundThread create_for(Action action)
+        public BackgroundThread create_for(Action action)
         {
             return new WorkderBackgroundThread(new AnonymousDisposableCommand(action));
         }
product/infrastructure/threading/CurrentThread.cs
@@ -2,7 +2,7 @@
 
 namespace gorilla.infrastructure.threading
 {
-    public class CurrentThread : IThread
+    public class CurrentThread : ApplicationThread
     {
         public T provide_slot_for<T>() where T : class, new()
         {
product/infrastructure/threading/IntervalTimer.cs
@@ -1,19 +1,12 @@
 using System;
 using System.Collections.Generic;
-using System.Timers;
 
 namespace gorilla.infrastructure.threading
 {
-    public interface ITimer
-    {
-        void start_notifying(ITimerClient client_to_be_notified, TimeSpan span);
-        void stop_notifying(ITimerClient client_to_stop_notifying);
-    }
-
-    public class IntervalTimer : ITimer
+    public class IntervalTimer : Timer
     {
         readonly ITimerFactory factory;
-        readonly IDictionary<ITimerClient, Timer> timers;
+        readonly IDictionary<TimerClient, System.Timers.Timer> timers;
 
         public IntervalTimer() : this(new TimerFactory())
         {
@@ -22,15 +15,15 @@ namespace gorilla.infrastructure.threading
         public IntervalTimer(ITimerFactory factory)
         {
             this.factory = factory;
-            timers = new Dictionary<ITimerClient, Timer>();
+            timers = new Dictionary<TimerClient, System.Timers.Timer>();
         }
 
-        public void start_notifying(ITimerClient client_to_be_notified, TimeSpan span)
+        public void start_notifying(TimerClient client_to_be_notified, TimeSpan span)
         {
             stop_notifying(client_to_be_notified);
 
             var timer = factory.create_for(span);
-            timer.Elapsed += (sender, args) =>
+            timer.Elapsed += (o, e) =>
             {
                 client_to_be_notified.notify();
             };
@@ -38,7 +31,7 @@ namespace gorilla.infrastructure.threading
             timers[client_to_be_notified] = timer;
         }
 
-        public void stop_notifying(ITimerClient client_to_stop_notifying)
+        public void stop_notifying(TimerClient client_to_stop_notifying)
         {
             if (!timers.ContainsKey(client_to_stop_notifying)) return;
             timers[client_to_stop_notifying].Stop();
product/infrastructure/threading/ITimerFactory.cs
@@ -0,0 +1,9 @@
+using System;
+
+namespace gorilla.infrastructure.threading
+{
+    public interface ITimerFactory
+    {
+        System.Timers.Timer create_for(TimeSpan span);
+    }
+}
\ No newline at end of file
product/infrastructure/threading/PerThreadScopedStorage.cs
@@ -3,11 +3,11 @@ using gorilla.utility;
 
 namespace gorilla.infrastructure.threading
 {
-    public class PerThreadScopedStorage : IScopedStorage
+    public class PerThreadScopedStorage : ScopedStorage
     {
-        readonly IThread current_thread;
+        readonly ApplicationThread current_thread;
 
-        public PerThreadScopedStorage(IThread current_thread)
+        public PerThreadScopedStorage(ApplicationThread current_thread)
         {
             this.current_thread = current_thread;
         }
product/infrastructure/threading/ThreadingExtensions.cs
@@ -4,7 +4,7 @@ namespace gorilla.infrastructure.threading
 {
     static public class ThreadingExtensions
     {
-        static public IBackgroundThread on_a_background_thread(this DisposableCommand command)
+        static public BackgroundThread on_a_background_thread(this DisposableCommand command)
         {
             return new WorkderBackgroundThread(command);
         }
product/infrastructure/threading/Timer.cs
@@ -0,0 +1,10 @@
+using System;
+
+namespace gorilla.infrastructure.threading
+{
+    public interface Timer
+    {
+        void start_notifying(TimerClient client_to_be_notified, TimeSpan span);
+        void stop_notifying(TimerClient client_to_stop_notifying);
+    }
+}
\ No newline at end of file
product/infrastructure/threading/ITimerClient.cs → product/infrastructure/threading/TimerClient.cs
@@ -1,6 +1,6 @@
 namespace gorilla.infrastructure.threading
 {
-    public interface ITimerClient
+    public interface TimerClient
     {
         void notify();
     }
product/infrastructure/threading/TimerFactory.cs
@@ -1,22 +1,17 @@
 using System;
-using System.Timers;
 
-namespace gorilla.infrastructure.threading
-{
-    public interface ITimerFactory
-    {
-        Timer create_for(TimeSpan span);
-    }
-
-    public class TimerFactory : ITimerFactory
-    {
-        public Timer create_for(TimeSpan span)
-        {
-            if (span.Seconds > 0) {
-                var milliseconds = span.Seconds*1000;
-                return new Timer(milliseconds);
-            }
-            return new Timer(span.Ticks);
-        }
-    }
+namespace gorilla.infrastructure.threading
+{
+    public class TimerFactory : ITimerFactory
+    {
+        public System.Timers.Timer create_for(TimeSpan span)
+        {
+            if (span.Seconds > 0)
+            {
+                var milliseconds = span.Seconds*1000;
+                return new System.Timers.Timer(milliseconds);
+            }
+            return new System.Timers.Timer(span.Ticks);
+        }
+    }
 }
\ No newline at end of file
product/infrastructure/threading/WorkderBackgroundThread.cs
@@ -1,10 +1,8 @@
 using gorilla.utility;
 
 namespace gorilla.infrastructure.threading
-{
-    public interface IBackgroundThread : DisposableCommand {}
-
-    public class WorkderBackgroundThread : IBackgroundThread
+{
+    public class WorkderBackgroundThread : BackgroundThread
     {
         readonly IWorkerThread worker_thread;
 
product/infrastructure/infrastructure.csproj
@@ -91,13 +91,16 @@
     <Compile Include="reflection\Assembly.cs" />
     <Compile Include="registries\DefaultRegistry.cs" />
     <Compile Include="threading\AsynchronousCommandProcessor.cs" />
+    <Compile Include="threading\BackgroundThread.cs" />
+    <Compile Include="threading\ITimerFactory.cs" />
+    <Compile Include="threading\Timer.cs" />
     <Compile Include="threading\WorkderBackgroundThread.cs" />
     <Compile Include="threading\BackgroundThreadFactory.cs" />
     <Compile Include="threading\CommandProcessor.cs" />
     <Compile Include="threading\CurrentThread.cs" />
     <Compile Include="threading\IntervalTimer.cs" />
-    <Compile Include="threading\IThread.cs" />
-    <Compile Include="threading\ITimerClient.cs" />
+    <Compile Include="threading\ApplicationThread.cs" />
+    <Compile Include="threading\TimerClient.cs" />
     <Compile Include="threading\IWorkerThread.cs" />
     <Compile Include="threading\PerThread.cs" />
     <Compile Include="threading\PerThreadScopedStorage.cs" />
product/utility/ScopedContext.cs
@@ -2,9 +2,9 @@
 {
     public class ScopedContext : Context
     {
-        IScopedStorage storage;
+        ScopedStorage storage;
 
-        public ScopedContext(IScopedStorage storage)
+        public ScopedContext(ScopedStorage storage)
         {
             this.storage = storage;
         }
product/utility/IScopedStorage.cs → product/utility/ScopedStorage.cs
@@ -2,7 +2,7 @@
 
 namespace gorilla.utility
 {
-    public interface IScopedStorage
+    public interface ScopedStorage
     {
         IDictionary provide_storage();
     }
product/utility/utility.csproj
@@ -85,7 +85,7 @@
     <Compile Include="Factory.cs" />
     <Compile Include="Identifiable.cs" />
     <Compile Include="Import.cs" />
-    <Compile Include="IScopedStorage.cs" />
+    <Compile Include="ScopedStorage.cs" />
     <Compile Include="Key.cs" />
     <Compile Include="Mapper.cs" />
     <Compile Include="Notification.cs" />