master
  1apply plugin: "com.android.application"
  2
  3import com.android.build.OutputFile
  4
  5/**
  6 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
  7 * and bundleReleaseJsAndAssets).
  8 * These basically call `react-native bundle` with the correct arguments during the Android build
  9 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 10 * bundle directly from the development server. Below you can see all the possible configurations
 11 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 12 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 13 *
 14 * project.ext.react = [
 15 *   // the name of the generated asset file containing your JS bundle
 16 *   bundleAssetName: "index.android.bundle",
 17 *
 18 *   // the entry file for bundle generation
 19 *   entryFile: "index.android.js",
 20 *
 21 *   // whether to bundle JS and assets in debug mode
 22 *   bundleInDebug: false,
 23 *
 24 *   // whether to bundle JS and assets in release mode
 25 *   bundleInRelease: true,
 26 *
 27 *   // whether to bundle JS and assets in another build variant (if configured).
 28 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 29 *   // The configuration property can be in the following formats
 30 *   //         'bundleIn${productFlavor}${buildType}'
 31 *   //         'bundleIn${buildType}'
 32 *   // bundleInFreeDebug: true,
 33 *   // bundleInPaidRelease: true,
 34 *   // bundleInBeta: true,
 35 *
 36 *   // the root of your project, i.e. where "package.json" lives
 37 *   root: "../../",
 38 *
 39 *   // where to put the JS bundle asset in debug mode
 40 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 41 *
 42 *   // where to put the JS bundle asset in release mode
 43 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 44 *
 45 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 46 *   // require('./image.png')), in debug mode
 47 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 48 *
 49 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 50 *   // require('./image.png')), in release mode
 51 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 52 *
 53 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 54 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 55 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 56 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 57 *   // for example, you might want to remove it from here.
 58 *   inputExcludes: ["android/**", "ios/**"],
 59 *
 60 *   // override which node gets called and with what additional arguments
 61 *   nodeExecutableAndArgs: ["node"]
 62 *
 63 *   // supply additional arguments to the packager
 64 *   extraPackagerArgs: []
 65 * ]
 66 */
 67
 68apply from: "../../node_modules/react-native/react.gradle"
 69
 70/**
 71 * Set this to true to create two separate APKs instead of one:
 72 *   - An APK that only works on ARM devices
 73 *   - An APK that only works on x86 devices
 74 * The advantage is the size of the APK is reduced by about 4MB.
 75 * Upload all the APKs to the Play Store and people will download
 76 * the correct one based on the CPU architecture of their device.
 77 */
 78def enableSeparateBuildPerCPUArchitecture = false
 79
 80/**
 81 * Run Proguard to shrink the Java bytecode in release builds.
 82 */
 83def enableProguardInReleaseBuilds = false
 84
 85android {
 86    compileSdkVersion 23
 87    buildToolsVersion "23.0.1"
 88
 89    defaultConfig {
 90        applicationId "com.stronglifters"
 91        minSdkVersion 16
 92        targetSdkVersion 22
 93        versionCode 2
 94        versionName "1.1"
 95        ndk {
 96            abiFilters "armeabi-v7a", "x86"
 97        }
 98    }
 99    signingConfigs {
100      release {
101        storeFile file(STRONGLIFTERS_RELEASE_STORE_FILE)
102        storePassword STRONGLIFTERS_RELEASE_STORE_PASSWORD
103        keyAlias STRONGLIFTERS_RELEASE_KEY_ALIAS
104        keyPassword STRONGLIFTERS_RELEASE_KEY_PASSWORD
105      }
106    }
107    splits {
108        abi {
109            reset()
110            enable enableSeparateBuildPerCPUArchitecture
111            universalApk false  // If true, also generate a universal APK
112            include "armeabi-v7a", "x86"
113        }
114    }
115    buildTypes {
116        release {
117            minifyEnabled enableProguardInReleaseBuilds
118            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
119            signingConfig signingConfigs.release
120        }
121    }
122    // applicationVariants are e.g. debug, release
123    applicationVariants.all { variant ->
124        variant.outputs.each { output ->
125            // For each separate APK per architecture, set a unique version code as described here:
126            // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
127            def versionCodes = ["armeabi-v7a":1, "x86":2]
128            def abi = output.getFilter(OutputFile.ABI)
129            if (abi != null) {  // null for the universal-debug, universal-release variants
130                output.versionCodeOverride =
131                        versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
132            }
133        }
134    }
135}
136
137dependencies {
138    compile project(':react-native-vector-icons')
139    compile project(':realm')
140    compile project(':react-native-svg')
141    compile fileTree(dir: "libs", include: ["*.jar"])
142    compile "com.android.support:appcompat-v7:23.0.1"
143    compile "com.facebook.react:react-native:+"  // From node_modules
144}
145
146// Run this once to be able to run the application with BUCK
147// puts all compile dependencies into folder libs for BUCK to use
148task copyDownloadableDepsToLibs(type: Copy) {
149    from configurations.compile
150    into 'libs'
151}